Virtual reality is modernizing libraries; here’s how
For years, many local libraries have been struggling to stay afloat due to declining funding and decreased patronage. Despite being one of the last free and accessible public spaces that provide a wide range of valuable resources, libraries are often regarded as outdated. When people think of libraries, they imagine dusty books, analog card catalogs, and headaches from navigating the Dewey decimal system.
To combat these perceptions and make the library system more efficient and appealing to patrons, modern libraries have begun to incorporate new technology into their locations. From enhanced internet access to virtual reality (VR) and augmented reality (AR), this technology has brought new life and new audiences to libraries across the country.
Let’s take a look at how VR has revolutionized the modern library experience.
Immersive experiences for all ages
Virtual reality has been used to create immersive and engaging experiences in a variety of industries, and now libraries are embracing its potential. For example, VR allows patrons to have interactive experiences by pairing classic stories with 3D images that bring your favorite books to life.
As a learning tool, VR also serves as a valuable educational resource. Educators can showcase a digital model of a human cell, transport students back in time to historical sites like Pompeii, or take a realistic virtual tour of the White House. Even the vast expanse of the galaxy can be explored with virtual programs, offering students an out-of-this-world adventure.
In addition to touring ancient civilizations and other planets, VR and AR can also be used to give digital tours of libraries themselves. You can access library catalogs and virtually browse books, bringing the library directly to anyone with an internet connection. What’s more, library staff uses VR to help with digitization and archival projects which preserve and distribute rare and classic works.
Jump in!
When it comes to technology for libraries, virtual reality is the cutting edge. The top libraries in the world have already incorporated these new systems and services, bringing immersive learning and entertainment experiences to patrons of all ages.
Whether you’re looking for a way to engage your child in reading, searching for a new way to immerse yourself educationally, or hoping to bring something new to your own library, VR is the first thing to consider. At Digidome™ we offer high quality VR and AR devices to enhance your business. No matter what your needs are, we can bring an innovative digital experience to you and your patrons.